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Dicey dungeons
Dicey dungeons










dicey dungeons
  1. #DICEY DUNGEONS UPGRADE#
  2. #DICEY DUNGEONS PLUS#
  3. #DICEY DUNGEONS SERIES#
  4. #DICEY DUNGEONS FREE#

  • How many fights until your next level-up, as that resets your life total to your current max.
  • The dungeon level’s layout, watching for which enemies you have to overcome before reaching which rewards.
  • Sometimes you may want to build up your limit break fast and activate it at every opportunity, while other times you may want to save it for a later fight if you can finish the current fight without using it.ĭicey Dungeons‘ strategy mostly revolves around thinking ahead and planning.

    dicey dungeons

    One ability stays with you all game long, and the other is called the “limit break.” Upon taking so much damage, your limit break meter fills up and you get one charge of that ability, which you may use at any time or save for a later fight. The countdown is cumulative from one turn to the next.Įach character also has special abilities. There are also items activated only by a countdown, where any number of dice may be dumped into it until the countdown is completed. Some equipment takes any die, or only even or odd numbers, or a maximum or minimum value. Most equipment can only be used once per turn, but some allow multiple or even unlimited uses. In addition, equipment has different ways in which dice may interact with it. Other weapons combine dealing damage and dice manipulation, such as re-rolling the die.

    #DICEY DUNGEONS PLUS#

    One weapon may deal 6 damage and burn two dice, or deal odd-number damage plus freeze one die. Various equipment combines some of the above effects.

  • Weaken – Makes the equipment worse for one turn in various ways, such as limiting the dice totals it can use or reducing its effectiveness.
  • #DICEY DUNGEONS FREE#

  • Shock – Requires a die to be placed on the equipment to free it for use.
  • Curse – Randomly makes the equipment vanish for the turn when activated, wasting the dice spent there.
  • Lock – Locks the die so it can’t be used.
  • Blind – Hides the die total from the player (doesn’t seem to be available to use against enemies).
  • Freeze – Reduces a die total to 1, regardless of what was rolled.
  • Burn – Causes dice to deal 2 damage to the player when used.
  • Some enemies deal little damage but drag out the round with nerfs to heckle you. Nerfs can be inflicted by players and enemies against each other.
  • Nerfs – Hexing your opponent’s equipment or dice.
  • Dice manipulation – Ways to change your dice total.
  • Protective gear – Recover health and shield against damage.
  • For example, you don’t want to have just one weapon because if your enemy cripples it every turn, you’re stuck. You want a wide spread of equipment to handle different situations, including the cases where your enemy nerfs your gear. Strategy is best described as “prepare for the worst-case scenario” and insure yourself against bad rolls and lucky enemies.

    dicey dungeons

    Your health carries over from one fight to the next, but your shield goes away at the end of a fight! Be advised that shield does not protect you against poison damage. You may either restore health directly or shield against damage. The rest of your health management is done through equipment. You can pick up health apples along the dungeon path to restore some health and can also buy the occasional apple at a vendor cart. The set of equipment you have settled on by the late game determines your build.ĭuring play, you have to manage your health. So you have to manage your inventory too, taking whatever equipment will be most useful going into a fight. You have limited space to equip items, the rest of which go in your backpack.

    #DICEY DUNGEONS UPGRADE#

    You will also have the chance to upgrade some equipment. All the characters have their own unique set of equipment, including the bear, although some equipment is common to all character classes. You will find equipment in chests, have the chance to buy more from vendor carts, and will be awarded the occasional equipment upon leveling up at some levels. Your character’s path through the game is determined largely by equipment.

    #DICEY DUNGEONS SERIES#

    You unlock them one at a time playing through the game from the beginning, and then each character gets a series of replays with added difficulty for quests. So this time, let’s examine the very different play experiences you get with the six (seven!) different characters. It’s D&D without all the dragged-out talking parts. At its core, it takes your RPG dungeon-crawler experience and distills it down to its key essence. We’ll call that “out of my system” for now and boldly go forward with a character strategy guide for Dicey Dungeons, an innovative mini-RPG which, I feel, is underappreciated. I still cry hot tears of rage that people are complaining that a game with “dice” in the title involves random numbers, duuuuhhhhh, but we digested that biscuit last time. I also got into berating some gamers out there for their persistent whining about luck (“too much based on RNG”) in games. Last time I got into Dicey Dungeons, I got into whining about the gross changes to the game made between the online demo free version and the final paid version.












    Dicey dungeons